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Sci-Fi Wall (Tantive 4/Bespin inspired)

School assignment were we had to project a wall made in 3D on a surface plane, to generate Normal, Height and AO maps.
Original model made on 3DS Max; baking on Substance Painter; Materials on Substance Designer; Render in Marmoset 3 and Unreal 4 for In-Engine testing.

Render in Marmoset Toolbag 3

Render in Marmoset Toolbag 3

Render in Marmoset Toolbag 3

Render in Marmoset Toolbag 3

Render in Marmoset Toolbag 3

Render in Marmoset Toolbag 3

Render in Marmoset Toolbag 3

Render in Marmoset Toolbag 3

Render in Marmoset Toolbag 3

Render in Marmoset Toolbag 3

Render in Marmoset Toolbag 3

Render in Marmoset Toolbag 3

Render in Unreal Engine 4

Render in Unreal Engine 4

Render in Unreal Engine 4

Render in Unreal Engine 4

Render in Unreal Engine 4

Render in Unreal Engine 4

Render in Unreal Engine 4

Render in Unreal Engine 4

Render in Unreal Engine 4

Render in Unreal Engine 4

Render in Unreal Engine 4

Render in Unreal Engine 4